Saturday, October 29, 2005

Mutants & Masterminds: Session 1

H**** has convinced me to join in a Mutants & Masterminds superhero game that she's involved in. It wasn't a hard sell. It's been a long time since I've been in a role-playing game of any significance and I've been missing it. So, I've created a Mad Scientist.

Character: Brian Czitrovszky

Brian is a Mad Scientist in the mold of Christopher Lloyd's character in "Back to the Future" or Brent Spiner's character in "Independence Day". He's a super-genius with half a dozen doctorates. He wears these goggles all the time (even when sleeping or showering) that give him infrared, low light, x-ray and other specialty visions. He's got a force field belt with an extradimensional pocket built into it so that he can carry lots of tools and equipment. He has one super power in that he can mentally connect with computer, electronic and mechanical machines. He has that power at a fairly low level (level 3 with a range of 1000 feet) but I thought it would be useful. Brian has a lab in a former railroad roundhouse. Lots of equipment lying about. Weird things. Empty pizza boxes, cheetoes wrappers and Red Bull cans lying about. Don't look in the refrigerator.

I've been careful not to give him a superhero name. He doesn't have a secret identity. His computer (named Aimee) refers to him as Doctor. Most know him as Dr. Czitrovszky. His online name is Doctor Woot.

Scenario:

Brian is involved in some slightly less than above board activities. He is building low-level power enhancers and selling them to a minor-cape out of costume named Firebrand. Firebrand shows up at the Lab and pays in cash. He also warns of a villain out and about in the city named Scourge that is trying to kill people off. Oh, and there are political things in the works over the regulation or restriction of those with super powers.

Brian has another customer named "Mr. Johnson". He lives in a upscale end of town and deliveries of the devices are made to him. (He gets charged extra). In making a delivery I arrive to find his house on fire. Looking not at the house but at the surrounding area, I see a red-and-black clad, Ninja-esque guy on a rooftop watching things. When he notices me noticing him, he disappears in a puff of streamers. I take to calling him the Confetti Ninja. I later find out by listening to the Police frequencies that someone was found inside the home, burned beyond recognition but having been cut up.

Analysis.

I'm not familiar enough with the Marvel Comics universe to recognize a minor characters like Firebrand or Scourge, but that's where the GM got him. The political things are clearly based on the "Mutant Registration" storyline from X-Men. And the Confetti Ninja is Deadpool. Again, I don't know much about Deadpool but he is apparently a somewhat psychopathic mercenary with super-regeneration, the ability to teleport and who knows himself to be inside a comic book. I also have learned that Deadpool is the GM's favorite character and, based on past experience with GMs who really want to play one of the NPC's they happen to run, this version of Deadpool will be invincible. No matter what anyone does, the GMs pet NPC will be able to get away to move the plot where he wants it to go.

Not much exciting overall but it will be a few game sessions before he manipulates things to bring us all together to form a team.

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